Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Monday, March 2, 2020

"How often do I touch my face?" Observation Game

It's time to play the "How often do I touch my face?" observation game. Stand (or sit) still for 10 minutes. Count how many times you touch your own nose, mouth, or eyes in 10 minutes. Why play the game? It can be more important than you think. 
Scientists believe that COVID-19 mainly spreads through droplets when a person sneezes. When those droplets land on surfaces or objects, and a person touches those objects and then touches their own nose, mouth or eyes, you could catch it.
Many studies have shown that people touch their face (e.g., nose, mouth, and eyes) much more frequently than they think. An article entitled "How often do people touch their face - and how is this related to Coronavirus?" shares many studies on surprisingly how often we touch our face. Studies are on thing. More importantly is for you to be aware of how much you touch your own nose, mouth or eyes through this game. You'll be surprised.
The best way to play it is to record yourself sitting or standing for 10 minutes. Then review the recording and observe how many times you touch your nose, mouth, or eyes. Generally, this game is a good way to become aware of how often you touch your face. It can make you aware of your face touching habits to improve your hand movements for public speaking, acting, and in this case for your health.

Sunday, March 4, 2018

Woven Together - A Practice to Build Authentic Connection and Psychological Safety


By Jody Gold with Mario Moreira

The game is changing.
 Hierarchies are flattening out. Companies are re-organizing to profit from the agility and collective intelligence of smart, flexible teams.  The concept of “leadership” itself is changing—from individual leadership that devises strategy and drives troops into battle, to relational leadership that catalyzes the creativity and commitment of all team members.

The good news is that there are constructive frameworks from the isolation, frustration, and disengagement that reduce collective learning and performance, to fully engaged, highly coordinated, innovative and agile teams that increase learning and performance. Matrix Leadership is one such framework that helps you successfully navigate this transformation.

Woven Together is an early practice and part of Matrix Leadership that helps strengthen the fabric of your team. Icebreakers and team-building exercises are often fun but their value fades.  Woven Together builds authentic connection, curiosity, and care among team members that last. People who’ve worked on teams together for years often rarely know about each other as people.  They may not know that John has a baby girl, and fills up with love when he talks about her getting her first tooth, or that Jennifer gets lit up by the smells, sounds, and tastes of street food when she is in another country. 


Woven Together raises energy in the room and can be used as a stand-alone activity.  It’s also a tangible introduction to core concepts like seeing relationships as first class entities that Mario Moreira describes in his article (part 1 of this series) and the entire network of relationships within a team as the relationship infrastructure that Jody Gold describes in part 2 of the series.  You can practice Woven Together with your team, right now.

Set-up

The ingredients include your team, a ball of yarn, 20-30 minutes depending on the size of your team, and enough space to stand in a comfortable circle.

Determine if each person in the circle will say just their name or their name, role, years in role, years at company, years doing agile.  This will depend on how well the facilitator and team members know each other.

You are person A.  You will explain the activity and model the two most important components: 1) forming a connection with one person—person B - and speaking to that person only, instead of scanning from person to person as we’ve all learned to do, and 2) telling person B 'something that light you up' in a way that is genuine and concise.

Steps 
  1. Person A wraps the end of yarn around a forefinger and loosens enough yard equal to the distance between person A and B.  Person A throws the ball of yarn to BA speaks directly and only to B.
  2. Person A says their Name.  Person B says their Name. 
  3. Person A shares, “Something that lights me up is…”
  4. B responds in a few words to complete the connection, “Cool. Thanks for telling me that. I want to know more about that. Etc.”
  5. Person B chooses person C.  Repeat steps 1-5 (figure 1)
  6. C chooses D and repeats steps 1-5.  Iterate until all people steps 1-5 and the ball of yarn is back at A  (figure 2).
  7. After the yarn is back at person A, ask people to share what the experience was like and how things feel different now than before the activity.  

Final Thoughts

If Woven Together is used to introduce other practices, you may invite observations about the structure itself and its capacities.  Participants will name many characteristics of distributed leadership before they’ve learned about them formally.

Woven Together almost runs itself.  It’s amazing how much authentic connection, trust, and psychological safety arise from sharing ‘What Lights You Up.’  As the one leading the activity, be prepared for someone to say that speaking to only one person feels rude, exclusive, or uncomfortable.  Of course it may—scanning from person to person is a deep cultural norm.  Others may describe a sense of ease staying in connection with one person, like talking one-on-one with a friend.

Woven Together is also a good way for everyone to hear everyone else’s name a couple of times, and to quickly know who’s in what role and for how long, and/or how long they’ve been on the team or in the company.  It’s a great activity for a new team, a team whose membership has changed, or a new cross-functional project.

You have everything you need right now to turn thirty minutes into gold.  If you would like more information, consider contacting Jody Gold to discuss Woven Together or to learn more about how to equip teams to think, decide, and act as effectively as they can together.  

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Read Part 1 & 2 of the Relationship series:
(Part 1) Importance of treating Relationships as First Class Entities 
(Part 2) Strengthening the Relationship Infrastructure to Build High-Performing Teams

Sunday, September 10, 2017

Agile Games to Accelerate your Agile Transformation

Games are essential to humans to learn and grow. In many cultures, children use games to simulate and gain the skills that they will need as adults.  As an adult, a game can be a quick way to understand a new concept or practice. In the Agile world, Agile games can be used to grasp Agile related concepts. 
As Agile is typically implemented within organizations as they embark on an Agile transformation, games can be key to help them adapt toward an Agile mindset and accelerate the learning.  They can be used to grasp many of the Agile values and principles and the concepts of customer value, flow, and feedback. 
What is an Agile Game
An Agile game is an activity focused on teaching, demonstrating, and applying the Agile mindset through using game theory. An Agile game has a learning objective in mind.  The objective is to teach the player an Agile concept, practice, or technique that supports the Agile values and principles.  Games without objectives are meaningful to learning. 
For example, in order to learn about customer value, a game may be introduced that asks team members to differentiate between different types of currency.  You may learn that it isn’t always easy yet feedback may be used to better understand the value of the currency.  This simulates what it takes to understand customer value in the real world. 
Why use Agile Games
Games can jump-start the learning of concepts that can lead to an accelerated transformation. This can be useful in an Agile transformation. Games can also be used to model complex concepts or give you insight into processes.  They can give the participants the ability to assess why they work or don't work.
Games insert energy and excitement into learning. Games are often hands-on and get you out of your seats.  They get the blood going in your body and more importantly into your brains. 
Typically Agile games teach basic and mid-level concepts.  More complex and deep concepts should be accompanied by deeper studying, experimenting, and applying of the concepts and practices in real-world environments.   
Getting started with Agile Games
The first step in getting started with Agile games is to identify your specific learning objective.  An objective is often focused on exercising a specific Agile concepts, practice or technique.  Once you have identified your learning objective, you may search the internet for games that may support your objective.  A good place to find a variety of Agile games is at TastyCupcakes.org.